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developer: exodrifter; based in austin, texas

release date: eta fall 2024

platforms: steam itch.io

price: tba


no signal is a narrative hidden object game about loneliness, fixing broken machinery, and reading old logs. you're stuck by yourself on a space station orbiting a black hole, trying to get home. there's no one to call for help.


for a few months, the idea of telling a story about loneliness, how it effects you, and how you can use cognitive reframing in those kinds of situations preoccupied my thoughts. i wanted to tell an emotionally powerful story that many could connect with and take away a positive outlook from and in december 2023, we made a prototype for a hidden object game to do just that. the development of the game has been streamed live on twitch most weekdays since then and it is planned to be released sometime in fall 2024.


  • no signal's camera controls allows you to clip through geometry and view an entire scene like a diorama in a way that allows you to examine the scene from different perspectives.
  • find all of the components to fix broken machinery and fix corrupted data on computers.
  • read about the main character's relationship to everyone else who left the space station before them.


devlog (playlist )


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monetization permission

exodrifter allows for the contents of no signal to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from no signal is legally & explicitly allowed by exodrifter.

about the developer

I want to create emotionally powerful experiences that connect with players in meaningful ways. I feel that video games as a medium is uniquely suited for allowing someone to experience a more contemplative, understanding perspective. It is with video games that I hope to make the world a better place.

no signal credits

exodrifter designer, developer, writer

titanseek3r artist, writer