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Glass Bubble Week 3

This is development week three out of eighteen for Glass Bubble. The previous week's devlog can be found here.

I didn't feel like I got much done this week. Despite having done so many times, I still find UI programming extremely frustrating sometimes.

I did manage to write a UI system that allows me to add items to a box and have it automatically resize to fit the content. You can see an example of what I'm accomplished below:

A UI test

However, in doing so, I have not utilized the animation code that I made for the mock UI stuff I made in an earlier week of development. I feel like I should go back and salvage that code, since it looks so awesome, but I also feel like I won't get to it. I still have a lot to do with the UI system.

Namely, this week, I need to hook up the UI system to player input and the Ren'Py library that I've written. Once I've finished that, I'll be able to have interactable dialog in glass-bubble!

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tags: glass-bubble

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crossposts: @ dpek.tumblr.com

backlinks: Glass Bubble Week 4

commit: 3877e6db