Working offline on no signal: Copied TODOs from 20241210145615 Cupola: office card clue in 2g does not have corresponding card in 1a, maybe replace with the cupola card? Use G or I in cupola card? Connect cupola room Item labeling: label items in EVA Inspecting FTL probe hull crashes the game Some item labels and descriptions are <null> for some reason? Cannot replicate Content: Add all quest-critical items to hint system (like probe parts) Add more shark plushies Add shark plushie collection spot in Naoko's room Add chess game Add more dialog to work rooms Add more puzzles to work rooms Add ability to slide circuit buttons Drop bobby's secret room and the dialog hinting at it? Don't think I have time to implement it. Not sure what to replace this with. Add clue to office about which lab the lockbox is in Add a way for the player to know what the cards look like before they go looking for one? https://steamcommunity.com/app/2840590/discussions/0/4703538708011162084/#c4703539342753139244 Add a clue to tell the player where to go after the communications room Make the reactor sliding puzzle brighter or more noticeable Make toilets flushable Add a hint somewhere that all of the sequences are the same on all of the cards Add a paper slip showing all of the card sequence roots TODO: Should not be able to open inventory with tab when pgeist circuit is broken degauss effect only happens for one computer Fade audio in and out when entering and exiting rooms i forgot to include neveah's thrust calculation for the probe in the office and as a requirement in the EVA Add keyboard controls for chat log #34 Add input remapping support #43 Add option to toggle look and orbit controls Sounds: sm_lab_counter open/close Add different audio for metal dust box Printing sound sm_props_cart_metal_drawer open/close Cupboard open/close Key pickup Add dripping sounds to bathroom Add sounds to expert system login Add sounds to probe UI Add audio when hovering over door or keypad https://steamcommunity.com/app/2840590/discussions/0/6857382246109938235/ Unsure: People tend to double click on things, which cancels the camera movement. Maybe I can detect double clicks and handle them? Add a map button #15 Add OCR for handwritten notes #16 Item highlight assist mode #44 Controller support I could break the cassette tapes sometimes, which means you need to manually re-wind the tape back into the cassette. Add gamma control so that players can adjust brightness Sometimes the anchor point is wrong when you select an item, not sure how to reproduce. Maybe we should color coordinate drives and computers? I didn't like it when I did this before, but maybe I could approach the problem in a different way... Also, the colors would mostly be useful for people who don't read but I'm designing a game that depends a lot on reading. Pivot camera to look at hint bubble? Auto-select first empty slot when clicking on drive bays Add previews to audio settings Show button on screen when in stair or door region