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Working on no signal offline:

  • Copied TODOs from 20241220232205
  • Finished implementing the input remapping!
  • While working on implementing the input remapping, I realized that implementing the toggle control would be fairly straightforward if i could insert a step between Godot's input API and the camera controller code which emulates the mouse button down and mouse button up events based on the state of the toggle.

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backlinks: 20241230192822 no signal logs

commit: f4f9d63