Working on no signal offline: Copied TODOs from 20250106201029 Found out a better way to check the default input configuration 20250108235042 TODO: Show only one button for shark collection popup Change button to say "Add" instead of "Mount" for shark collection popup Play a sound when shark is added to collection in room Don't play door hover on interactables that are not doors like drawers or cupboards Should not be able to open inventory when it is invisible by clicking in top left area Show which changes in the input mapping menu are non-default Add a button to reset an individual setting in input mapping Refactor settings UI to be consistent in appearance to input remapping Update upper work hallway to have inaccessible holodeck and EVA, and two heavy rooms Update save file scene name mapping to match scene names in-game #16 Item highlight assist mode. For the highlight, i could draw some kind of bounding box on the screen around the item like in this plugin Tanuki: Scepter for queen shark Red blanket "cape" for queen shark Decorate office Content: Add dialog to energy lab Add dialog to radio lab Add signal to radio lab Add dialog to music room Add dialog to ring storage i forgot to include neveah's thrust calculation for the probe in the office and as a requirement in the EVA Add more shark plushies Add more puzzles to work rooms Add clue to office about which lab the lockbox is in Add a way for the player to know what the cards look like before they go looking for one? https://steamcommunity.com/app/2840590/discussions/0/4703538708011162084/#c4703539342753139244 Add a clue to tell the player where to go after the communications room Make toilets flushable Add a hint somewhere that all of the sequences are the same on all of the cards Add a paper slip showing all of the card sequence roots Add ability to slide circuit buttons Fix rendering glitch in black hole shader, possibly due to wrong precision number being used somewhere. Unsure: Add a map button #15 Add OCR for handwritten notes #44 Controller support I could break the cassette tapes sometimes, which means you need to manually re-wind the tape back into the cassette. Add gamma control so that players can adjust brightness Sometimes the anchor point is wrong when you select an item, not sure how to reproduce. Maybe we should color coordinate drives and computers? I didn't like it when I did this before, but maybe I could approach the problem in a different way... Also, the colors would mostly be useful for people who don't read but I'm designing a game that depends a lot on reading. Auto-select first empty slot when clicking on drive bays Add previews to audio settings Show button on screen when camera is in stair or door region