I've gotten back home after my first day at Open Sauce, and I wanted to write a few notes about what I saw today, at least of the ones I picked up marketing material for (like flyers, business cards, etc).
In particular, this is the first year that Open Sauce has an "Indie Game Development Zone", so I saw a lot of games today and met a few people that I've seen at previous events.
- NOODS - Desktop companion game by Glossbird which advertises itself as a "Smarter, Cuter, Better Desktop Companion"
- Adventure Forge - Code-less game creation platform for people who don't code, created by Endless Adventures Incorporated (owned by Jordan Weisman). It has real-time collaboration tools.
- Manaclysm - A Mage PvP brawler made by a local developer Gamma Bear Games
- Board of the Kings - Roguelike chess RPG game by Team Checkmate.
- Desktop Explorer - An interface mystery adventure set in a 90s computer by Recurring Bream Studio
- TRI-UMPH - A three-team basketball pixel arcade game by Dog Theory
- Sacramento Developer Collective - A game development community based in Sacramento.
- Blocks for Babies - A tetris FPS shooter roguelike game by local developer BunkSoft Interactive LLC. It's written in GameMaker.
- Bubble Girl Meets World - A platformer game where you play as a magical girl cleaning up the ocean. It was originally made for Global Game Jam 2025. It appears to be a student game, and they don't appear to have a team name or anything yet. According to the Global Game Jam website, this game was made at the Parsons DT site which is in New York.