Working on fishy facts offline:
- Copied TODOs from 20261030175929
- Now that the refactor is done, I would really like to get back to a state where I can start adding new puzzles to the game again.
- I need to get the in-game editor working again.
- It would be nice if the player and editor could share the same input code; right now they copy each other quite a bit.
- Part of this will be finding ways to simplify
the player and editor input code, as they have
workarounds for shortcomings in Godot's input system
such as echo emulation. Maybe I can move this stuff
to
WizBind?
TODOs:
- Dialog
- Puzzle
- Tiles
- Touchpool
- Kelp Forest
- Coral Reef
- Stamp Rally