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Fishkebab

Probably my worst game.

Fishkebab is a gameplay mechanics experiment that I made in the summer of 2013. 1

The point of the game is to try to harpoon the greatest number of fish. Since there is a lack of explanation for the controls: Press space to switch into harpoon mode and click to harpoon the fish. 1

It was written in Java using the libGDX library and was finished in the Fall of 2013. 1

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tags: java, lib-gdx, project

created: migrated:

commit: ac721727