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Testing the demo build and found more things that Godot does not export:

  • The default bus specified in audio/buses/default_bus_layout
  • FileAccess does not work for res:// paths, but ResourceLoader does. I'm guessing this is because when the game is built, the game resources are now in the .pck file and there is no longer a file system to navigate.

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backlinks: 20241018161529 Godot doesn't export dependencies no signal

commit: c86cba28