Skip
                    to the end of an Animation in
                    AnimationPlayer
                    As of Godot 4.3.stable, to skip to the end of an
                    Animation in
                    AnimationPlayer without triggering any
                    frames in between, you can call the
                    play method with
                    custom_speed = 0.0 and
                    from_end = true. 1
play(animation_name, -1, 0, true)