FBX conversion to glTF failed with error: 127
In Godot 4.3, FBX2glTF
was replaced
with ubx
and is no longer maintained.
1
However, the FBX2glTF
import option
is still available in Godot and any existing FBX
assets might still be configured to use the
FBX2glTF
importer. This can result in
the following error if FBX2glTF
is not
installed: 2
ERROR: modules/fbx/editor/editor_scene_importer_fbx2gltf.cpp:92 - FBX conversion to glTF failed with error: 127.
To fix this issue in Godot 4.3 onwards, change
the import setting fbx/importer
to
ufbx
. Or, you can install
FBX2glTF
again but this isn't
recommended since it's no longer maintained. 3