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no signal gameplay
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no signal v1.6.0
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no signal
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delta h con made me depressed as hell
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no signal v1.5.3
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no signal v1.5.2
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no signal v1.5.1
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no signal v1.5.0
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no signal release date
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no signal press kit
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no signal dev hiatus
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one week after no signal
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2024 review
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2d con is incredible
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no signal v1.4.0
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no signal v1.3.2
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no signal v1.3.1
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no signal v1.3.0
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no signal v1.2.0
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the game I released has bugs??? time to fix them (as is tradition) | ⚠️SPOILERS⚠️
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releasing my video game, finally! ama & dev commentary| no signal | hard sci-fi point and click adventure game
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server room
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fixing bugs | help me write letters | no signal (day 197)
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offkai recap | making a new trailer | no signal (day 196)
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escape room game dev | no signal (day 195)
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escape room game dev | no signal (day 194)
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escape room game dev | no signal (day 193)
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escape room game dev | no signal (day 192)
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escape room game dev | no signal (day 191)
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escape room game dev | no signal (day 190)
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escape room game dev | no signal (day 189)
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escape room game dev | no signal (day 188)
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no signal playtesting steps
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escape room game dev | no signal (day 187)
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godotcon boston 2025
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getting ready for godotcon | no signal (day 186)
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escape room game dev | no signal (day 185)
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escape room game dev | no signal (day 184)
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escape room game dev | no signal (day 183)
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escape room game dev | no signal (day 182)
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escape room game dev | no signal (day 181)
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escape room game dev | no signal (day 180)
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escape room game dev | no signal (day 179)
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escape room game dev | no signal (day 178)
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escape room game dev | no signal (day 177)
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escape room game dev | no signal (day 176)
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escape room game dev | no signal (day 175)
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escape room game dev | no signal (day 174)
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escape room game dev | no signal (day 173)
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escape room game dev | no signal (day 172)
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escape room game dev | no signal (day 171)
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escape room game dev | no signal (day 170)
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escape room game dev | no signal (day 169)
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escape room game dev | no signal (day 168)
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escape room game dev | no signal (day 167)
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escape room game dev | no signal (day 166)
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escape room game dev | no signal (day 165)
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escape room game dev | no signal (day 164)
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escape room game dev | no signal (day 163)
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escape room game dev | no signal (day 162)
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escape room game dev | no signal (day 161)
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escape room game dev | no signal (day 160)
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escape room game dev | no signal (day 159)
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escape room game dev | no signal (day 158)
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escape room game dev | no signal (day 157)
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escape room game dev | no signal (day 156)
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escape room game dev | no signal (day 155) | teaching a beginner
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escape room game dev | no signal (day 154)
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escape room game dev | no signal (day 153)
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escape room game dev | no signal (day 152) | gravitus
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escape room game dev | no signal (day 151)
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escape room game dev | no signal (day 150) | a really cdda
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escape room game dev | no signal (day 149)
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toronto game expo 2024
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escape room game dev | no signal (day 148)
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escape room game dev | no signal (day 147)
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escape room game dev | no signal (day 146)
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escape room game dev | no signal (day 145)
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escape room game dev | no signal (day 144)
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escape room game dev | no signal (day 143)
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escape room game dev | no signal (day 142)
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escape room game dev | no signal (day 141)
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escape room game dev | no signal (day 140)
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escape room game dev | no signal (day 139)
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escape room game dev | no signal (day 138)
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escape room game dev | no signal (day 137)
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escape room game dev | no signal (day 136)
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escape room game dev | no signal (day 135)
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escape room game dev | no signal (day 134) | making music now
|
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escape room game dev | no signal (day 133)
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|
fantastic arcade is also incredible
|
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escape room game dev | no signal (day 132) | playtest tonight
|
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escape room game dev | no signal (day 131)
|
|
steam next fest notes
|
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escape room game dev | no signal (day 130) | can't play factorio :c
|
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escape room game dev | no signal (day 129)
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escape room game dev | no signal (day 128)
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|
new game at next fest
|
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escape room game dev | no signal (day 127) | play the demo at steam next fest!
|
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escape room game dev | no signal (day 126)
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escape room game dev | no signal (day 125) | catbox or shapez later maybe | mirror's edge remix
|
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escape room game dev | no signal (day 124)
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no signal @ Fantastic Arcade
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escape room game dev | no signal (day 123)
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escape room game dev | no signal (day 122)
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escape room game dev | no signal (day 121)
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escape room game dev | no signal (day 120)
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san japan 2024
|
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escape room game dev | no signal (day 119)
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no signal v0.25
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escape room game dev | no signal (day 118)
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no signal v0.24
|
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rip cohost (also, bugfixes for no signal)
|
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no signal v0.23
|
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escape room game dev | no signal (day 116)
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no signal demo
|
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escape room game dev | no signal (day 115)
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escape room game dev | no signal (day 114) | relaxing with shapez again
|
|
My first commercial game | Takeover by @exodrifter | !streamer !project !commands
|
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escape room game dev | no signal (day 113)
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escape room game dev | no signal (day 112)
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escape room game dev | no signal (day 111)
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escape room game dev | no signal (day 110)
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escape room game dev | no signal (day 109)
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|
godot ViewportTexture workaround
|
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escape room game dev | no signal (day 108)
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escape room game dev | no signal (day 107)
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escape room game dev | no signal (day 106)
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escape room game dev | no signal (day 105)
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escape room game dev | no signal (day 104)
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escape room game dev | no signal (day 103)
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escape room game dev | no signal (day 102)
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escape room game dev | no signal (day 101)
|
|
delta h con is a mess
|
|
see me at delta h con
|
|
escape room game dev | no signal (day 100)
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escape room game dev | no signal (day 99)
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escape room game dev | no signal (day 98)
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escape room game dev | no signal (day 97)
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escape room game dev | no signal (day 96)
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escape room game dev | no signal (day 95)
|
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no signal @ Delta H Con 2024
|
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no signal @ San Japan 2024
|
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escape room game dev | no signal (day 94)
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escape room game dev | no signal (day 93)
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escape room game dev | no signal (day 92)
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escape room game dev | no signal (day 91)
|
|
a reminder
|
|
no signal @ 2D Con 2024
|
|
escape room game dev | no signal (day 90)
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escape room game dev | no signal (day 89)
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escape room game dev | no signal (day 88)
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escape room game dev | no signal (day 87)
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escape room game dev | no signal (day 86)
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escape room game dev | no signal (day 85)
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escape room game dev | no signal (day 84)
|
|
cables
|
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escape room game dev | no signal (day 83)
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escape room game dev | no signal (day 82)
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escape room game dev | no signal (day 81)
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escape room game dev | no signal (day 80)
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escape room game dev | no signal (day 79)
|
|
narrative hidden object game dev | lost contact (day 78)
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narrative hidden object game dev | lost contact (day 77)
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narrative hidden object game dev | lost contact (day 76)
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narrative hidden object game dev | lost contact (day 75)
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narrative hidden object game dev | lost contact (day 74)
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narrative hidden object game dev | lost contact (day 73)
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narrative hidden object game dev | lost contact (day 72)
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narrative hidden object game dev | lost contact (day 71)
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narrative hidden object game dev | lost contact (day 70)
|
|
black hole shader in godot
|
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narrative hidden object game dev | lost contact (day 69)
|
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narrative hidden object game dev | lost contact (day 68)
|
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narrative hidden object game dev | lost contact (day 67)
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narrative hidden object game dev | lost contact (day 66)
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narrative hidden object game dev | lost contact (day 65)
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narrative hidden object game dev | lost contact (day 64)
|
|
an indie dev's notes about staple! austin
|
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narrative hidden object game dev | lost contact (day 63)
|
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narrative hidden object game dev | lost contact (day 62)
|
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narrative hidden object game dev | lost contact (day 61)
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narrative hidden object game dev | lost contact (day 60)
|
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narrative hidden object game dev | lost contact (day 59)
|
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narrative hidden object game dev | lost contact (day 58)
|
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narrative hidden object game dev | lost contact (day 57)
|
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narrative hidden object game dev | lost contact (day 56)
|
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narrative hidden object game dev | lost contact (day 55)
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narrative hidden object game dev | lost contact (day 54)
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narrative hidden object game dev | lost contact (day 53)
|
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narrative hidden object game dev | lost contact (day 52)
|
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narrative hidden object game dev | lost contact (day 51) | copying porter robinson
|
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narrative hidden object game dev | lost contact (day 50)
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narrative hidden object game dev | lost contact (day 49)
|
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narrative hidden object game dev | lost contact (day 48)
|
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narrative hidden object game dev | lost contact (day 47)
|
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narrative hidden object game dev | lost contact (day 46)
|
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narrative hidden object game dev | lost contact (day 45)
|
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narrative hidden object game dev | lost contact (day 44)
|
|
lost contact devlog 10
|
|
i will alias all of your mutable buffers, actually
|
|
narrative hidden object game dev | lost contact (day 43)
|
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narrative hidden object game dev | lost contact (day 42)
|
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narrative hidden object game dev | lost contact (day 41)
|
|
lost contact devlog 9
|
|
narrative hidden object game dev | lost contact (day 40)
|
|
narrative hidden object game dev | lost contact (day 39)
|
|
narrative hidden object game dev | lost contact (day 38)
|
|
lost contact devlog 8
|
|
narrative hidden object game dev | lost contact (day 37)
|
|
narrative hidden object game dev | lost contact (day 36)
|
|
narrative hidden object game dev | lost contact (day 35)
|
|
lost contact devlog 7
|
|
narrative hidden object game dev | lost contact (day 34)
|
|
narrative hidden object game dev | lost contact (day 33)
|
|
narrative hidden object game dev | lost contact (day 32)
|
|
lost contact devlog 6
|
|
narrative hidden object game dev | lost contact (day 31)
|
|
are we gaming
|
|
narrative hidden object game dev | lost contact (day 30)
|
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narrative hidden object game dev | lost contact (day 29)
|
|
lost contact devlog 5
|
|
narrative hidden object game dev | lost contact (day 28)
|
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narrative hidden object game dev | lost contact (day 27)
|
|
narrative hidden object game dev | lost contact (day 26)
|
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narrative hidden object game dev | lost contact (day 25)
|
|
lost contact devlog 4
|
|
narrative hidden object game dev | lost contact (day 24)
|
|
narrative hidden object game dev | lost contact (day 23)
|
|
sometimes you just have to pull random levers until it starts working
|
|
narrative hidden object game dev | lost contact (day 22)
|
|
lost contact devlog 3
|
|
narrative hidden object game dev | lost contact (day 21)
|
|
narrative hidden object game dev | lost contact (day 20)
|
|
narrative hidden object game dev | lost contact (day 19)
|
|
lost contact devlog 2
|
|
narrative hidden object game dev | lost contact (day 18)
|
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narrative hidden object game dev | lost contact (day 17)
|
|
narrative hidden object game dev | lost contact (day 16)
|
|
narrative hidden object game dev | lost contact (day 15)
|
|
lost contact devlog 1
|
|
narrative hidden object game dev | lost contact (day 14)
|
|
narrative hidden object game dev | lost contact (day 13)
|
|
lost contact palette tool
|
|
narrative hidden object game dev | lost contact (day 12) | feat @Titanseek3r
|
|
narrative hidden object game dev | lost contact (day 11)
|
|
narrative hidden object game dev | lost contact (day 10)
|
|
narrative hidden object game dev | lost contact (day 9)
|
|
narrative hidden object game dev | lost contact (day 8)
|
|
narrative hidden object game dev | lost contact (day 7)
|
|
narrative hidden object game dev | lost contact (day 6)
|
|
narrative hidden object game dev | lost contact (day 5)
|
|
narrative hidden object game dev | lost contact (day 4)
|
|
narrative hidden object game dev | lost contact (day 3)
|
|
narrative hidden object game dev | lost contact (day 2)
|
|
lost contact art pipeline
|
|
narrative hidden object game dev | lost contact (day 1)
|
|
lost contact world building
|
|
worldbuilding | microscope ttrpg | lost contact spoilers
|
|
storyboarding with @Titanseek3r for lost contact
|